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Game Programming with Unity and C#: A Complete Beginner’s Guide
90% of respondents would recommend this to a friend
AWG 230
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Game Programming with Unity and C# teaches beginners the essentials of the Unity game engine, C# programming language, and the art of object-oriented programming, by explaining and thoroughly demonstrating new concepts.
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- Comprehensive guide for beginners to game programming with Unity and C#
- Covers essential concepts and techniques for building games from scratch
- Written in a clear and accessible manner for easy understanding
- Includes practical examples and exercises to reinforce learning
- Features a 1st edition with updated and relevant content
- Ideal for aspiring game developers and students interested in game programming
| Publisher | Apress |
| Publication date | 14 Jun. 2020 |
| Edition | 1st ed. |
| Language | English |
| Print length | 600 pages |
| ISBN-10 | 1484256557 |
| ISBN-13 | 978-1484256558 |
| Item weight | 1.02 kg |
| Dimensions | 17.81 x 3.45 x 25.4 cm |
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Software Architecture Editorial Review
Game Programming With Unity And C#: A Complete Beginner’s Guide is an essential resource for anyone looking to dive into game development. Published by Apress on June 14, 2020, this 1st edition guide spans 600 pages and offers a comprehensive introduction to using Unity and C#. The book is well-structured, making complex concepts accessible to beginners. Many readers have praised its clear explanations and practical examples, which effectively support hands-on learning. Additionally, its emphasis on developing real-world skills through project-based learning makes it a highly recommended choice for aspiring game developers.
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Pros
- In-depth coverage of Unity and C# fundamentals
- Perfect for beginners with step-by-step guidance
- Includes practical examples for hands-on learning
- Well-structured layout for easy navigation
- Clear explanations simplify complex concepts
Cons
- Some readers may desire more advanced topics
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AWG 230
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Features & Benefits
- Book teaches essentials of Unity game engine, C#, & OOP
- New concepts are explained and demonstrated thoroughly
- Covers programming fundamentals & Unity's serialization system
- Guides through development of bare bones, simple game projects
- Teaches input handling, rigidbodies, colliders, cameras, user interface design and coding
- Provides beginner-to-intermediate-level skills for gameplay mechanics
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